Welcome aboard. The sea is rough, the customers are picky, and the tap is yours.

Sonovan's Call at Sea is a 1-button 2D pouring game about precision under pressure. You're the bartender on a ship rolling through a storm. Every beer has to hit the line exactly while the deck tilts under your feet.

Mechanics:

  • The Pour: You have only one action. Hold [Left-Click] to open the beer tap. The longer you hold, the faster it flows. Release to stop.
  • The Line: Each glass has a target line. Stop the foam right on it for a Perfect Pour. Too low and the customer is short-changed. Over the rim and it's spilled.
  • The Foam: Pour fast and the foam piles up, then settles. A glass that looks perfect can sink below the line, so you may need to wait and top it up.
  • The Sea: The ship rocks harder with every order. Watch for the warning bell. A big wave can slosh your beer straight over the rim.
  • The Receipt: Every glass you serve prints a receipt showing your accuracy, foam and tip.
  • The Rules: You have one shift to serve 8 customers and 150 seconds. Run out of time or glasses and you're fired.

Endings: How much you earn decides how your voyage ends. There are four endings, and one is only for those who pour perfectly every time ($800).

Controls:

  • [Left-Click]: Hold to pour. Release to stop. Click the bell to serve.

Credits & Declarations (DT2020 Assignment 1):

  • Developer: Donovan
  • UI Sounds: Kenney (kenney.nl), CC0
  • Music: "The Tavern" by ehved, via Pixabay
  • Son Image: https://meme.com/memes/son-%F0%9F%98%AD%F0%9F%98%AD%F0%9F%98%AD%F0%9F%98%AD%F0%9...
  • Sound Effects (Freesound.org): kinoton, zembacraftworks, eqko (beer pours); jonsept (fizz); drummerman (clinking glasses); bassimat (spill); designerschoice / Nicholas Judy (ship creaking); benboncan (ship bells); timbre, remixing kiddpark (cash register); ifartinurgeneraldirection (cheer)
  • AI Usage: Various code fixes and troubleshooting
Updated 8 days ago
Published 12 days ago
StatusIn development
PlatformsHTML5
AuthorDonuVan
Made withUnity
Tags2D, Casual
AI DisclosureAI Assisted, Code

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